Randomchaos: Graphics Adventures with XNA
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Steam Lock Jones
XBox One Indie Development
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Thursday 21 February 2013
8 Week Game Competition–Voting is Open!
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So, as I mentioned in my post at Xmas, I have entered 8 Week Game’s 3rd competition, it’s been great fun to write my entry, Road Rumble . No...
Monday 24 December 2012
Merry Xmas 2012 & a Happy New Year!
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Just wanted to drop you all a note with some festive cheer, also so you know I have not totally dropped off the grid. I seem to go through t...
Friday 16 November 2012
“Power Up” MS Windows8 Competition
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Have you heard about the competition that MS has launched called Power Up ? The idea is to take your existing XNA games and using MonoGame ...
Saturday 20 October 2012
Illuminati Engine – Open source
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So, I have decided to make me engine open source, so pretty much everything I have learnt and forgot about XNA is in this engine, there are...
3 comments:
Friday 21 September 2012
Killer Core–Reloaded
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So, I have been quiet for a bit, and this is why, Killer Core. Way back when I was first getting into XNA I started this game, based on an ...
2 comments:
Tuesday 31 July 2012
A 2D Particle System
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So, Dave was having some issue with creating a particle system for his game, so thought I could come up with a game specific particle syst...
2 comments:
Wednesday 25 July 2012
Line Intersection – y = mx + c
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So, a twitter conversation started up with Dave Voyles , he wanted to be able to find the exact point that two rectangles collided with each...
3 comments:
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